Best Call Of Cthulhu Scenarios

Peter | 11-09-2025

Navigating the many Best Call Of Cthulhu Scenarios options on the market – from major brands like Chaosium to lesser-known names – can feel overwhelming. But we’re here to help simplify your search for the best products.

After extensive research testing hundreds of Best Call Of Cthulhu Scenarios, we’ve selected the top contenders. Our number one recommendation is Chaosium Best Call Of Cthulhu Scenarios based on its stellar performance and quality. Below you’ll find more of our top-rated picks for the best Best Call Of Cthulhu Scenarios currently available.

Be sure to consult our handy buying guide as well for expert tips on choosing the right Best Call Of Cthulhu Scenarios to suit your individual needs. It has all the crucial information you need to make an informed purchasing decision. With our guidance backing your choice, finding your perfect match will be smooth sailing!

Editor's Choice
Call of Cthulhu: No Time To Scream (Call of Cthulhu Roleplaying )
Call of Cthulhu: No Time To Scream (Call of Cthulhu Roleplaying )
Premium Pick
Call of Cthulhu Keeper Screen (Call of Cthulhu Roleplaying)
Call of Cthulhu Keeper Screen (Call of Cthulhu Roleplaying)
Budget Pick
Call of Cthulhu: Order of the Stone
Call of Cthulhu: Order of the Stone

Top 10 Best Call Of Cthulhu Scenarios

We researched and compared the top products in the Best Call Of Cthulhu Scenarios category to provide you with these recommendations.

1. Call of Cthulhu: No Time To Scream (Call of Cthulhu Roleplaying )

Call of Cthulhu: No Time To Scream (Call of Cthulhu Roleplaying )
9.8

Chaosium

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2. Call of Cthulhu Keeper Screen (Call of Cthulhu Roleplaying)

Call of Cthulhu Keeper Screen (Call of Cthulhu Roleplaying)
9.5

Chaosium

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3. Call of Cthulhu: Order of the Stone

Call of Cthulhu: Order of the Stone
9.1

Chaosium

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4. Doors to Darkness (Call of Cthulhu Roleplaying) (Call of Cthulhu Roleplaying, 23148)

Doors to Darkness (Call of Cthulhu Roleplaying) (Call of Cthulhu Roleplaying, 23148)
8.9

Chaosium

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5. Nameless Horrors

Nameless Horrors
8.7

Chaosium

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  • Nameless Horrors contains six scenarios for Call of Cthulhu, each taking place in a different setting and time periodperfect for one-shot games, and for kicking off a new and unique campaign.
  • The entities lurking in this collection of scenarios have never been seem before. Were budding novices or seasoned investigators, your players will find themselves on uncomfortable ground.
  • Originally published in softcover nearly 10 years ago, this updated edition of Nameless Horrors contains brand new art, player handouts, and maps for each of its 6 scenarios.
  • An Amaranthine Desire: takes place in the doomed seaport of Dunwich, England, 1892, where strange echoes of the past threaten the present.
  • This book is designed to be used with the Call of Cthulhu roleplaying game and, optionally, the Pulp Cthulhu supplement, both available separately.

6. Mansions of Madness Vol.I (Call of Cthulhu Roleplaying Game)

Mansions of Madness Vol.I (Call of Cthulhu Roleplaying Game)
8.5

Chaosium

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  • Who Knows What Happens... Behind Closed Doors Mansions of Madness Vol. 1 contains five scenarios for use with the Call of Cthulhu Starter Set or the 7th Edition Call of Cthulhu: Keeper Rulebook. It includes two fully updated and revised classics, along with three brand new adventures, and all can be played as standalone adventures, used as sidetracks for ongoing campaigns, or strung together to form a mini-campaign spanning the 1920s.
  • Suitable for up to six players and their Keeper, each scenario should take between one and three sessions to play through, and are an ideal next step for those who have already experienced the horrors contained within the scenario collections Doors to Darkness and Gateways to Terror.
  • Mister Corbitt - Does a seemingly shy and retiring local businessman hide a terrible secret? Can the investigators solve the riddle and save the day?
  • The Crackd and Crookd Manse - Long considered to be a cursed place by the folk of Gamwell, it seems the Fitzgerald Manse has finally escaped its sordid past. But, no ones seen the new owner, Arthur Cornthwaite, for quite some time. Is history repeating itself?
  • The Code - Summoned to the home of Dr. Kenneth Connolly by an urgent telegram, can the investigators make sense of the bizarre events afflicting Wellington Manor?

7. Call of Cthulhu: Dead Light & Other Dark Turns (Call of Cthulhu Roleplaying Game)

Call of Cthulhu: Dead Light & Other Dark Turns (Call of Cthulhu Roleplaying Game)
8.3

Chaosium

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  • With the rise of the automobile in the 1920s people were no longer tied to the railways as a means of getting to distant locations
  • For those who could afford the relative luxury of a car the expanding United States highway network brought with it the opportunity to travel and see new places as well as visit those that the railways didnt reach - and all at your own pace too
  • But the new road network also meant that strangers began making their way into once isolated and secluded locations
  • Places where they may not be welcome and where old secrets have been hidden for generations Who knows what lurks behind the lace curtains of the houses you drive past? What dangers lie in wait for the unwary along the out of the way highways and byways?

8. Call of Cthulhu: Gateways to Terror (Call of Cthulhu Roleplaying Game)

  • Gateways to Terror contains three short-play scenarios for the Call of Cthulhu 7th Edition roleplaying game, ideal for beginning and experienced players and Keepers alike. Originally, all threeThe Necropolis, What's in the Cellar? and The Dead Boarderwere designed as demonstration games to give a taste of the game's core motifsmystery, investigation, and horrorfor those with limited time.
  • The scenarios can be played in as little as one hour but can be expanded for slightly longer play, and each comes with four ready-made investigators so you can jump right into the action. Each scenario includes hints and tips for Keepers new and old, suggestions for additional investigators for larger groups, and a summary of the key rules needed to play.
  • The Necropolis What ancient horrors lie slumbering in a newly discovered tomb deep in Egypt's Valley of the Kings? Are you allowing local superstitions and the unfortunate events surrounding the opening of Tutankhamen's tomb to play on your mind as you wait to step down into the darkness
  • Whats in the Cellar? Did a respected businessman really commit the bloody murder of his beloved wife in the cellar of the family's ancestral holiday cabin? While the body has never been found, it seems like the criminal has been caught. Is a terrible injustice abut to be served? Just what happened in that cellar?
  • The Dead Boarder And, what has happened to that nice, quiet neighbor of yours? Youve not seen hide nor hair of him in days. He wasnt always the friendliest of sorts, but he did seem very pious, what with all the late-night prayers coming from his room

9. Cthulhu Dark Ages (Call of Cthulhu Roleplaying Game)

Cthulhu Dark Ages (Call of Cthulhu Roleplaying Game)
7.9

Chaosium

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  • This supplement is best used with the CALL OF CTHULHU (7th Edition) roleplaying game
  • Optionally used with the PULP CTHULHU sourcebook
  • Three ready-to-play scenarios introduce players to the world of Cthulhu Dardk Ages; building on the tensions, characters, and horrors lurking in Totbuth and the lands surrounding the community

10. Cthulhu by Gaslight: Investigator’s Guide

Cthulhu by Gaslight: Investigator’s Guide
7.7

Chaosium

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  • Complementary to both Call of Cthulhu RPG and Pulp Cthulhu supplement
  • Cthulhu by Gaslight: Expanding Call of Cthulhu RPG to Victorian Britain and beyond
  • Mature content: Intended for adult players

Peter

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